Miyamoto Interview at Engadget
Engadget is featuring an interview with Shigeru Miyamoto.
In commenting on the Revolution controller, Miyamoto says:
“Personally, I feel that first-person shooters are really well-suited for this
controller. I’ve worked on them in the past in the Metroid Prime Series. And to
be honest, I felt that first-person shooter controls on a classic controller
were kind of clunky. They didn’t feel very—they didn’t feel very right. Whereas
with this controller, with the nunchuck-style of controller it’s extremely
natural and extremely intuitive. First-person shooters are a genre that are very
popular in the United States, and I think that when gamers get their hands on
this controller and start playing first-person shooters with it they’re going to
find it’s probably the best way to play that kind of game.”
Yeah, I can recall when I first made the leap
from console gaming to PC gaming. I had been playing way too much
Goldeneye on the N64 (possibly the single best console shooter, ever) for months during my freshman year of
college. At some point, I started playing Rainbow 6: Rogue Spear,
a very fun tactical shooter. It was hard to play Goldeneye after
that since FPS controls on a console just seem weird. To date, I haven’t purchased a single FPS (MGS3
(check out my review on Amazon) doesn’t count) on console systems for
the specific reason that there’s no reason for me to do so.
As has been iterated by others, this will be a huge selling point
for Nintendo: they will offer all games and non-gamers an entirely
unique experience that cannot be had on any other platforms, including
PC. So far, the Revolution is the only “must have” on my list of
next-gen consoles.
On a related note, there’s a nice discussion regarding the Revolution hardware at Arstechnica. I, along with some other Nintendo fanbois, make some good arguments for the plausibility of the “leaked” hardware specs. Let’s hope that Nintendo pulls through 😉
Man, I’m just salivating for more info!
I would also expect them to release a more powerful then expected console at their usual lower prices, if they went for the added horse-power. After all, the real profit has always been made on software rather than hardware.
And I bet Miyamoto has some FPS idea’s up his sleeve, if he’s talking about them like this. Can’t wait!
I think that Nintendo might actually end up being the #1 console this generation (in terms of sales numbers). Consider that XB360 and PS3 are so expensive that most people will buy one or the other (not to mention games…I think games will cost significantly more on those platforms due to the cost of development).
On the other hand, I think people who get either XB360 or PS3 will _also_ get a Rev. simply because of the cool (geek) factor. On top of that, there will be lots of people who get the Rev. and don’t even consider the XB360 and PS3 (families, poor people like me :-D).
Miyamoto FPS? I dunno…FPS is not a big genre with the Japanese. Hard to envision Miyamoto working on an FPS, but I don’t doubt that he’ll have some advice to Retro on Metroid 3 (as I’m sure he had a big part in designing the controller).